in game screenshot

Unity 3D, Visual Scripting
Level Design 
UI/UX
Documentation 
(OPD)
You play the role of a space deliveryman who must deliver his packages without being robbed by pirates.
Depending on the enemy's attack patterns, he must decide whether to shoot or protect himself.

Walkthrough

I worked alone on this project, the goal being to create a fun game using just one button. 
So I had to create the various rules of the game, before coding them on Unity using Visual Scripting, then taking care of the game feel and UX. 

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