
Concept par erwan peltier
Documentation
Level Design
Narrative Design
Level Design
Narrative Design
This student project brings together a number of students from different isart professions around a single objective: to create an open world FPS game with a strong narrative dimension.
I joined the team at the start of the project as a Narrative Designer, and over time I also got involved in Level Design.
I recently took on the role of Lead GD to continue the project next year.
This project enabled me to discover the way big society could work. And I learned to collaborate with various professions (game programmer, game artist, music and sound designer).
Working on an open world offers a new dimension to the way I use my knowledge of game design.

Concept par Vadim Toumire
Link to the portfolios of the artists who created the illustrations above: